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1. Regarding Corporation Battles... - in General Discussions [original thread]
A bit away from the ragefest of the patches. Our corporation just got through our first corp battle tonight, and as expected we got kicked to pieces. Though that's partially because it's our first attempt and we have not trained. Regarding train...
- by Aziagarth Haus - at 2014.02.23 08:28:00
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2. There is Something Intensely Satisfying - in General Discussions [original thread]
DUST Fiend wrote: about sneaking up on an unsuspecting tank, covering it in remote explosives, and collecting those delicious points. I pray for a 1.8 respec so I can instead do this with a speed scout, oh sweet glory take me home Preac...
- by Aziagarth Haus - at 2014.02.23 08:21:00
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3. Tired of beign a logibro - in General Discussions [original thread]
Playing as a heavy, I practically facehug logis and never complain unless they intentionally get themselves killed for no apparent reason beyond ***** 'n giggles or revive me in a horde of enemies to just get killed in the snap of a finger. Peopl...
- by Aziagarth Haus - at 2014.02.23 08:19:00
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4. Curious - in General Discussions [original thread]
If CCP were to add a function in the Progression tab in the post-battle result screen that told you how much you lost in battle via ISK or AUR, would people find it useful? I mean this by giving you your total ISK recieved from the battle, minus w...
- by Aziagarth Haus - at 2014.02.15 20:45:00
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5. insufficient ISK by battle - in General Discussions [original thread]
the zarck wrote: Aziagarth Haus wrote: the zarck wrote: XEROO COOL wrote: the zarck wrote: I dont know if i am the only one notice this but the payment in isk for battle it's not enough... average isk for battle is between 200k to 3...
- by Aziagarth Haus - at 2014.02.05 22:45:00
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6. insufficient ISK by battle - in General Discussions [original thread]
the zarck wrote: XEROO COOL wrote: the zarck wrote: I dont know if i am the only one notice this but the payment in isk for battle it's not enough... average isk for battle is between 200k to 300k . When a prototype dropsuites cost me aro...
- by Aziagarth Haus - at 2014.02.05 22:33:00
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7. Mercs running out of Isk and leaving Dust 514. - in General Discussions [original thread]
Regarding ISK, if CCP gives you starter militia suits with infinite militia equipment, I think people should be able to come to the conclusion that if they are in dire need of ISK they should run suits that cost them comparatively nothing except t...
- by Aziagarth Haus - at 2014.02.05 22:29:00
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8. The Scrambler Rifle - in General Discussions [original thread]
ScR is situational. I love to use it as my mid-long range weapon on my commando with a CR for bullet spam in CQC, but a majority of the time I'm usually dogfighting CQC with a ScR that either preforms exceptionally well or incredibly horrid in CQ...
- by Aziagarth Haus - at 2014.02.05 06:28:00
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9. Summary of the RR QQ and Rifles in General - in General Discussions [original thread]
I've just sort of adapted to the OP by also using them to a degree. Though I do view those who stick to what they believe and use ARs as honorable. Haven't picked up my GEK-38 in two weeks since I ran better games on my SB-39. Though RR and CR ar...
- by Aziagarth Haus - at 2014.02.05 05:59:00
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10. Regarding Mass Drivers - in General Discussions [original thread]
With the RR and CR running around, is it still a reasonable idea to begin running down the mass driver skill tree? Situationally I always find myself above the enemy and able to easily shoot down upon them. With a forge gun I'm usually squealing ...
- by Aziagarth Haus - at 2014.02.05 05:07:00
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11. Is it just me... - in General Discussions [original thread]
Thank ya.
- by Aziagarth Haus - at 2014.01.28 20:30:00
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12. Is it just me... - in General Discussions [original thread]
Zekain K wrote: How long did it take you to notice that it was like that? Considering I just play public and I went into my first FW a little over a hour ago, right about now.
- by Aziagarth Haus - at 2014.01.28 20:25:00
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13. Is it just me... - in General Discussions [original thread]
Or is FW horribly one-sided? Amarr and Caladari get kicked to pieces. It isn't even a battle. It's just a red-lining route for pretty much every single game I participate in.
- by Aziagarth Haus - at 2014.01.28 20:11:00
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14. Should a lamp post stop a tank in its tracks? - in General Discussions [original thread]
The lamp post doesn't take kindly to being run over.
- by Aziagarth Haus - at 2014.01.20 05:16:00
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15. Thoughts: Cal or Gal Heavy Post 1.8? What do you think - in General Discussions [original thread]
HMG for life. Whichever suit supports the HMG better.
- by Aziagarth Haus - at 2014.01.20 04:57:00
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16. Best Corp name? - in General Discussions [original thread]
'Suicide in Public Areas'
- by Aziagarth Haus - at 2014.01.20 04:44:00
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17. EVE Vs DUST - The RP Case - in General Discussions [original thread]
Theocratical states must be a thing. I barely know much about EVE, I chose the Amarr because I liked the background history of the Empire. I don't RP much though, but I hope to in the future.
- by Aziagarth Haus - at 2014.01.20 04:39:00
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18. GUYS WHAT IF....... - in General Discussions [original thread]
calisk galern wrote: honestly I really don't see any reason why this tech shouldn't exist in dust. dust equipment atm is just way to restricting I remember making a thread my first month of playing dust listing 10-20 suggestions for fun equipm...
- by Aziagarth Haus - at 2014.01.20 04:34:00
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19. GUYS WHAT IF....... - in General Discussions [original thread]
So basically what an Engy has in TF2 for teleporters? I can see a lot of qq in the future if someone decided on teleporters.
- by Aziagarth Haus - at 2014.01.20 04:21:00
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20. Heavy Dropsuits - in General Discussions [original thread]
Fizzer94 wrote: Aziagarth Haus wrote: HowDidThatTaste wrote: The HMG is fantastic 20% of the time on 10% of the maps Rifles are much better 90% of the time on 100% of the maps. Which would you rather have? Obviously the rifle, but I ...
- by Aziagarth Haus - at 2014.01.20 04:10:00
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